So Steamforged recently posted a first look at the mechanics in the dark souls roleplaying game. While I’m going to wait until the game fully releases before voicing my thoughts on it, I’ve been trying to capture the ‘magic’ of dark souls into a tabletop game for years – and I am – definitely not – the only – one. …
Space VS Narrative Part 2
The last post here was my first about tabletop roleplaying games. It got a lot of excellent feedback, and it quickly became apparent that a follow-up post was needed, so here it is! To summarize the previous article Space and Narrative are two separate mindsets that one can embody when playing a roleplaying game, either as a PC or as …
Describing a Space VS Expressing a Narrative
“You’re in a dark tunnel about five feet across, there is a doorway ahead to your right but the tunnel also continues straight ahead, fading into the dark.” My friends and I were playing our weekly roleplaying game session when, to my surprise, our GM made this statement this to us. So Why Was That Statement Surprising? We were playing …